TotG March 1st news

Heya, I’ve made quite a few things this weekend so I wanted to share them.

There is a lot to do, but each step is awesome. I wanted to focus these last days on pure terrain building, so it may seems ugly on the screenshots, because I haven’t baked anything or add lightning, but it’ll be nice when I’ll update everything.

Back to work, see ya 🙂

Terrain improvements

Lods making

Weather system 1/2

Weather system 2/2

Glitched Crown announcement

Heya everyone. This is Edo Miyamoto on Edocentrique, and we’re the 1st of March, 2017.

I just wanted to say that the developpement of Glitched Crown has begun.

Here’s a piece of artwork I’ve made

thefuture_400x300

It may be the main character. May.

There is a lot of work to do but I will keep it very simple for this one, for as you may know, the developpement of Tower of the Glitch will be a bit longer than expected.

Temporary logo (I didn’t find time to work this furthermore)

article_2017_gc_announce

Well that’s basic.

Also I’d like to thanks the people working at Challenge the Room (Grenoble), they have been very generous by allowing me and my team to work for an hour, shooting photos of one the model for the game, so if you live by Grenoble, visit them !

article_2017_photoshoot

A lot of ressources

I also would like to thank Claire for accepting to be a role model for one afternoon, and also Chicken_Women for her photography skills.

 

Well, enough talking, the website is up again, assets have been collected, it’s time to work on this game !

See you soon,

Edo Miyamoto.